[๐—–๐—ฌ๐—•๐—˜๐—ฅ ๐—›๐—จ๐—ก๐—ง๐—˜๐—ฅ๐—ฆ: ๐—š๐—›๐—ข๐—ฆ๐—ง ๐—œ๐—ก ๐—ง๐—›๐—˜ ๐—ก๐—˜๐—ง]

When young David shows up at Cyber Hunters -the special cybersecurity unit- to report suspected identity theft online, no one thinks of a case out of the ordinary. Serena's investigations on the net, however, reveal a much more complex and dangerous scenario. 

Help Serena and the Cyber Hunters to stop the invisible enemy lurking in the net and plotting in the shadows against the security of the people online.


[INFO]

Cyber Hunters is a narrative serious game with the aim to increase awareness about cybersecurity theme among teenagers.

The game was produced by DASIC (Link Campus University) in collaboration with Fondazione Vigamus and Vigamus Academy and it was shown at GameRome 2019, an Italian B2B videogame fair.

In this project, I worked as a Game Developer:

  • programming and implementation of animations and dialogues with Unity and Fungus plug-in
  • additional game design (minigame)
  • some audio and graphic editing


[CREDITS]

PRODUCTION

  • Giada Marinensi - Producer

SCRIPT AND STORYBOARDING

  • Brunella Botte - Lead
  • Augusto Catenacci - Storyboarder
  • Guglielmo De Gregori - Assistant

ART AND GRAPHICS

  • Stefania Barca - Lead
  • Stefano Martinelli - Junior Artist

PROGRAMMING

  • Emanuele Bagnarola - Game Programmer
  • Gioele Casazza - Game Developer

SOUND DESIIGN

  • Brunella Botte - Lead

IN COLLABORATION WITH

  • Fondazione Vigamus
  • Vigamus Academy

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